![]() After that, we politely say our goodbyes and I walk home to my apartment, where I hear “thumping and moaning sounds” from my roommate’s bedroom, and then I get into bed. Peter apologizes for not paying for the milkshake, to which the Becky version of me says, “That’s okay, you can pay next time,” which pleases him. and nightfall (it looked like summer earlier, but whatever). He’s annoyed, and asks me if I learned his name from “GirlFriend.” Still, the situation quickly resolves when I simply tell him to “smile.”įrom there, we have the world’s shortest date, in which we share a singular milkshake between 7:10 p.m. In a wave of panic, I choose Frank, which seems to go down fine - but the second time I play, I test it out with the character’s real name (which I’ve gleaned from Mother Google), Peter. I ask for his name, but he tells me that he hates it and would prefer to let me choose. When I ask how he knew that I worked here, he gives a fairly reasonable answer: That he sees me through the window sometimes when walking past, but has never had the courage to come in. ![]() ![]() The captions note that he’s around 10 minutes late, which is, like, totally chill - but on arrival, Becky offers a very stern: “You’re late.” He gives me some flowers, and instead of being disgusted by them, I (not Becky) chose to be pleased. So, despite my own feelings, she’s kinda excited for the date.įast-forward to 7 p.m., and I’m at the diner I’ve ordered a milkshake and I’m waiting for the creep to arrive. As I only get to control certain aspects of the game - accepting the date, thanking or mocking him for bringing me roses, and, weirdly, choosing his name (more on that later) - Becky has her own, pre-programmed thoughts, including, for some reason, being attracted to this maniac. I arrange to meet this sad-looking stranger at the diner I work at (his suggestion, despite me not telling him where I work). In everyday life, I wouldn’t accept such a horrifically terrifying dinner invitation, but, look, I’m here to experience the game. And, unfortunately, I’m controlling her every move, so I accept this dude’s date invitation, with a very enthusiastic, “Umm, I guess?” It’s not, as the description notes, suitable for under 18 year olds, nor audiences who are “easily disturbed, squeamish or triggered,” and it contains the likes of “stalking, kidnapping, self-harm and suicide.” Fun!Īlthough I don’t have to physically interact with the “obsessive, possessive, unstable and violent” stranger who’s approached me, the MacBook version of me (who’s known as Y/N, but who, for some reason, I’ve called Becky) does. Even if you don’t want anything to do with this man…” According to its demo description, the game is “a dating simulator, a tale about you and a strange man who is deeply in love with you, willing to go through great lengths to prove how much you mean to him. I’m safe at home, playing “Day 1” of Your Boyfriend, an “erotic horror visual novel” that takes place as a choose-your-own-adventure game in early development. I should back up - this scenario isn’t actually happening to me, but instead to the poor computerized version of me who lives inside my laptop. Next thing I know, he’s asking me out on a date tonight. He responds: “Well, I’m your boyfriend.” Gulp. ![]() “You’re a jumpy one, aren’t ya?”Ĭonfused, I ask who he is. “Whoa! Hey, take it easy, it’s just me,” he says, scooting closer. I open my eyes, and I’m startled to find a weird, gray-looking dude in a blue T-shirt, black jeans and an open black vest sitting next to me. I’m lying down on a bench in my favorite, undisturbed area of the park, thinking about my horrible little life - family drama, my poorly paid job at a diner, my deadbeat roommate who keeps me up with her late-night “study sessions” - when I notice a presence next to me.
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